Players are increasingly demanding greater playability and interactions that allow them actually to enjoy the Web3 games they play.
Compared to the previous wave of GameFi projects, which overwhelmingly focus on play-to-earn features over gaming experience, the subsequent wave of blockchain-inspired games cost at least seven to eight figures and spend years in production before they hit the market.
That’s according to Yezi, chief operating officer of Korean gaming studio Seraph. “We have spent over $10 million on development costs,” he told Cointelegraph regarding the firm’s upcoming Arbitrum dark fantasy ARPG Seraph: In the Darkness. “Initially, our project was self-funded and self-developed. Only recently did we start our first external fundraising round, which has already been completed, and an official announcement will be made soon.”
For Yezi, Web3 blockchain games actually hold significant advantages compared to their Web2 counterparts. “Web3 games encourage a greater sense of co-creation and promotion among players,” he commented. “The interaction between Web2 and Web3 players creates a unique chemistry that energizes market transactions and attracts more participants.”