Nintendo’s president addresses the risks of intellectual property breaches with generative AI at a shareholder meeting.
Concerns around breach of intellectual property (IP) have stopped major game production companies like Nintendo from using generative artificial intelligence (AI) tools in game development.
While generative AI tools have proved their creative potential in the recent past, their commercial use highly depends on the source of data sets used to train the AI models. As a result, Japanese video game company Nintendo has decided not to use generative AI elements in upcoming games.
During a shareholders’ general meeting, Nintendo president Shuntaro Furukawa shared his reluctance to use generative AI for game development.