The software development kit allows Solana games to settle "millions of requests" during game sessions and settle them back to Solana L1 for faster processing.
Web3 application development platform Mirror World is launching the first gaming rollup on Solana.
According to the March 29 announcement, the novel Solana Virtual Machine (SVM) computation engine, dubbed “Sonic,” will allow developers to deploy game engines or virtual machines of their choice on Solana via its software development kit (SDK) and power in-app transactions. At the same time, HyperGrid, the core technology of the Sonic SVM developed by Mirror World, enables gaming platforms to create their own on-ramp and cross-chain decentralized exchange (DEX) aggregators for Solana in-game interactions.
Currently, the Mirror World SDK has been deployed to 50 gaming clients as initial distribution nodes. Three games, Mahjong Meta, Matr1x Fire and Seraph/ActozSoft, with over $30 million raised in their series rounds, have seen more than 200,000 traffic and transaction engagements generated during their gaming sessions after incorporating the Mirror World SDK. “Sonic provides natively integrated tools for payment & settlement infrastructure, as well as user engagement tools necessary to build a successful Web3 game,” Mirror World wrote.